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Caio Stange
Caio Stange
Tech Artist/ 3D Generalist
Blumenau, Brazil

Summary

Currently working at Wildlife Studios, making 3D Animations in Unity. I have made several 3D and 2D game prototypes in Unity and Unreal Engine during university, in which I was the programmer and artist. These included a multiplayer 3rd person fighting game, an FPS parkour rogue like, a platformer and some mobile 2D games.

Skills

CompositingRendering3D Animation3D Modeling3D VisualizationDigital SculptingVisual EffectsGame DesignGame DevelopmentProgrammingPBR TexturingPhysically Based RenderingTexture BakingC#C++vfxBlueprints

Software proficiency

Blender
Blender
Unreal Engine
Unreal Engine
Photoshop
Photoshop
Unity
Unity
Visual Studio
Visual Studio
fmod
fmod
Megascans
Megascans
Materialize
Materialize
Maya
Maya
handbrake
handbrake

Experience

  • Unity 3D Creatives Animator at Wildlife Studios
    São Paulo, Brazil
    July 2021 - Present

    I make 3D ads for the company's mobile games using Unity. I have a fast workflow, and produce a new video roughly every 4 days. I mostly do animation, VFX (shaders and particles), Lighting, level design, and rendering, but sometimes also do some modeling/texturing and programming.